| Metal Gear Solid 4: Guns of the Patriots (PS3) | 
| From: Konami Category: Video Games
List Price: £49.99 Buy Used: £6.84 as of 10/9/2010 09:04 CDT details You Save: £43.15 (86%)
New (10) Used (31) Collectible (7) from £6.84
Rating: reviews
Platform: PlayStation 3 Genre: espionage-action-games Rating: Suitable for 15 years and over ESRB: Teen Media: Video Game Age: 11 - 18 years Operating System: Playstation 3 Shipping Weight (lbs): 0.3 Dimensions (in): 6.7 x 5.4 x 0.7
MPN: MGS4PS3 EAN: 4012927050118
Release Date: June 12, 2008 Availability: Usually dispatched within 1-2 business days
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| Editorial Reviews:
Product Description
From infiltrating enemy compounds and man-made structures in MGS and MGS2, to the challenges of the jungle environment in MGS3, MGS4 brings a totally new concept and situation, resulting in the toughest Metal Gear infiltration mission ever devised. The game is set after the events of MGS2 and players will reprise the role of top secret agent Solid Snake with appearances by characters throughout the MGS series. With the addition of online capability, MGS4 is a leading product for "PS3" and will signal the dawn of a new gaming era for the MGS series.
Amazon.co.uk Metal Gear Solid 4: Guns of the Patriots, is a next-gen experience complete with top-of-the-line graphics and surround sound designed for the Sony PlayStation 3. Featuring the most revealing display of Kojima Production's premier title, MSG4 details the world where Snake must under go his final mission. In a world overrun by private military companies (PMCs), wars are no longer fought over nations or ideologies. Instead, the wars of the future are micro-managed by overarching PMCs, right down to the bullet. New gadgets and abilities fuel Snake's journey deep into the enemy domains of the Middle East, South America, and beyond. New gear includes "Metal Gear Mk. II," the ultimate reconnaissance tool, and "Solid Eye," which gives Snake real-time information on enemies and his surroundings. 
Old timer Snake returns for what is slated as the final installment in the Metal Gear series. View larger. | 
New and old characters abound in MGS4. View larger. | 
PMCs have run amok and the world is at war. View larger. | 
Octacamo will help Snake blend into surroundings. View larger. | Joined by a familiar cast of characters, Snake must once again return to the battlefield to confront his lifelong rival, Liquid Ocelot, who is manipulating the world's wars from the one world where soldiers will always have a place. But Liquid Ocelot is not the only one who will be able to manipulate the world's wars--Snake can destabilize opposing forces by working behind the scenes, supporting the local militia as they fight PMCs, creating a smokescreen that allows Snake to move freely within the war-zone. MGS4 is a next-generation adventure set in the aftermath of MGS2: Sons of Liberty. The concept behind the latest Metal Gear Solid project is "no place to hide," and this edition in the series will force Snake into unexpected circumstances with an all-new storyline that breaks away in some ways from the previous MGS franchise entries. We don't want to spoil it for you, but, producer Hideo Kojima did reveal some very juicy bits about the game and the storyline when it was first announced at E3 of 2006. "Until now," said Kojima, "we've released two entries of the MSX2 Metal Gear series, and three entries in the Metal Gear Solid series. Add to this Portable Ops, and you get a total of six titles. All mysteries will be cleared up in Metal Gear Solid 4." Kojima was very clear about the finality of MSG4, leaving gamers to wonder, "Will Snake die?!" When asked if the story will come to this sort of an end, Kojima responded without the slightest bit of vagueness, "It will come to an end." The MGS4 E3 trailer showed a number of characters from the Metal Gear and Metal Gear Solid histories. This final instalment is sure to deliver loads of cameos, in fact, it is rumoured that nearly all the characters from the series will make an appearance. In addition to a return of classic Metal Gear Solid characters, the gameplay systems from part three are also expected to make a comeback. The camouflage system from part three will make it into MGS4, with the addition of "OctoCamo," Snake's most advanced stealth suit to date. The name appears to be formed from the words "Octopus" and "camouflage," and players will be awestruck by the chameleon-like camo that changes with the surroundings. OctoCamo allows Snake to blend in with his environment as it digitally manifests nearby textures in real time. Think if it this way, if Snake is standing next to a wall worn out with holes, he too will appear to be riddled with holes. It has also been revealed that MGS4 will have online play, but no specifics have been released. Although very little information is known about the game's visuals, rumour has it that MGS4 is expected to be the finest representation of console graphics on the PS3, and it is expected that they will just get better and better as the game nears its release date.
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| Customer Reviews:
Exceeds what you come to expect from a game August 20, 2008 Mr. D. G. Barnett (UK) 4 out of 4 found this review helpful
For anyone looking for reviews of this game the internet will provide a vast array, so I will keep mine brief and to the point.
If you like any previous Metal Gear for the story buy this. If you liked them for the gameplay this will blow you away. It is single most beautifully balanced and effortlessly executed experience I have enjoyed in around 15 years of gaming. This is also the reason I ignore criticisms of the story being overbearing, as a fan of the story i watched enjoyed every minute on a couple of playthroughs and subsequently skipped story sequences and just played the game, there isn't a single section which is less than great and many moments when it touches phenomenal.
I close by strongly recommending you try the online portion of the game too. I pretty much ignored it until recently and I'm not hugely into online gaming yet either, but MGS4 gameplay + a large variety of fun and interesting individual and team-based modes = a surprisingly fun and addictive experience.
Bottom line: this game oozes class. Don't miss out on this diamond.
The end of an era June 29, 2008 Stevie G (Manchester, England) 26 out of 30 found this review helpful
Metal Gear Solid 4 marks the series 21st year; it's promised to be Solid Snakes last mission, and Hideo Kojimas last in charge. In interviews leading to MGS4s release, Kojima has stated that he'd like the franchise to continue in some form, so the big question is does Snake die?
That's not to be spoiled, in fact this review is mostly spoiler free, as much of MGS4 is better experienced first hand. The gag order put in place by Konami is proof that MGS4 has a remarkably epic plot, and some amazing twists.
There are some nicely done references to past games, like the Gekko trampling a cardboard box, enforcing the "games nowhere to hide" approach. There's a beautifully done dream sequence that's a tribute to the PSOne classic. Snake still smokes. In fact there aren't many games that have its history woven so deeply. Snakes inclusion in the new Smash Bros brawl on Nintendo's Wii is proof this is a franchise as rich as any.
With so many loose ends to tie up, cut scenes are plentiful and long. Quite a few top 90 minutes. They are near perfect, and as good as anything I've ever seen. Not just in games, but any other media. They are just flawless.
The only drawback is that on the first play-through, more time is spent watching cut scenes than actually playing the game. The opening is a typical example of the stop start gameplay. There are nice touches to offer some interaction, like controlling the MK2 during mission briefings and obtaining characters face camo. Or triggering flashback images when certain characters are mentioned, or offering first person viewpoints during certain moments. However, these can all be skipped for that second play-through, as the games clock doesn't pause. Essential for achieving higher emblems and unlocking special items. Like stealth camo and Altairs disguise from Assassins Creed.
Almost everything is a unique experience. Graphics are fairly impressive; Snakes Octacamo suit provides some fancy graphical effects. The gameplay is more open than ever; encouraging experimental approaches and improvisation. For once, an aggressive approach is fun to play, with an over the shoulder perspective for aiming and shooting. Stealth remains just as challenging yet rewarding when done right. In terms of plot, it's safe to say that every fan will find closure from this. Every character is accounted for and nothing has been watered down or removed. Almost unnecessary plot details are included relentlessly. But surely necessary for Kojima to make a Metal Gear to please every fan. Even more impressive is that the game could be played and actually enjoyed by someone with no prior knowledge.
An incredible game, one of the finest in a very long time. PS3s first system seller.
should be given a sixth star rating July 21, 2008 clemenza (hampshire, england) 2 out of 2 found this review helpful
firstly i have seen ratings as low as two or even one, usually because of complaints about the length of some of the scenes. Personally i appreciate it, as it clearly shows immense effort and a clear love which the creators have put in to this masterpiece, besides there is the ability to SKIP if you are really on the verge of suicide...
Anyway this has really blown everything else out of the water, if this was on xbox rather than ps it probably couldve destroyed ps forever, but it is ultimately sonys saviour in 3rd generation consoles.
The story is complicated true, ive had the game for a few weeks and only yesterday have i finally understood the whole story. But thats a good thing as it adds re-playability to the game besides the huge list of efforts awards and ofcourse on the games internet challenges.
I could go on for hours about the customizable weapons, the cool gadgets, the graphics and the great voice acting, but you have probably heard it all before- its all amazing.
What i will say is that i have never seen so much love and attention to detail in a game which kojima clearly has such a huge connection with and is probably going to miss solid snake more than anyone. Even if youve played this game again and again and still do not like it you must appreciate the effort put in.
I was certainly sad at the ending which is a great end to a great story and gaming series, goodbye snake and thankyou
Masterfully created game that breaks boundaries June 20, 2008 Henrik Lundberg (England) 2 out of 2 found this review helpful
People who complain about the amount of cut scenes dont seem understand that MGS4 is the closet game to a interactive movie and that the story is so well crafted and dense that you need them to be as long as they are, but they are not poor cutscenes they are brillantly done, my mum said it best that its like a movie. Which is what MGS is about a cinematic gaming experience. It develops characters so you feel empathy for them and the voice acting is outstanding, I would love to hear the japanese as well so hopefully there will be downloaded patch for the game :)
If you own a PS3 this is a must have simple because it is in its own league and revolutionised the concept of depicting a game, I deeply hope that more games in the future will evole in how voice acting, characters,visuals/imagery, animation and audio should be done. But then they amount of things to unlock and hidden easter eggs is massive. Just go out and buy it!
Guns of the Patriots June 15, 2008 Maria B. Roche 2 out of 2 found this review helpful
This is simply the best game I have played this generation of consoles (if not ever).
Every scenario has been meticulously thought through and has environments that encourage gameplay styles from each of the previous games as well as those encouraging new tactic and skill development such as pursuit, tracking and ambush detection. You will find yourself totally immersed in the sneaking parts of this game. I often find my grip tightening on the controller as I tiptoe past guards or dashing between cover to avoid a patrol. This element of the gameplay has not been changed though shooting the enemy has been made much easier for those without the patience to sneak.
Fans of the series will be dissapointed in no way with the wrapping up of all loose ends and appearances from almost every character in the 10 years of metal gear solid. Beware though; this means a lot of cutscenes.
If you have not played a game in the series before I strongly urge you to play through the previous MGS games. They are all very good games (even the old ps1 original) and you will be at a loss to what is going on unless you involve yourself in the story. Frequent flashbacks will also be meaningless without background knowlege.
Presentation is immaculate. You'll be hard pushed to find a single flawed texture. Even in cutscenes you are invited to zoom in (with the d-pad) and search for the slightest problem. Every setting looks exactly how you would expect from the streets of Eastern Europe to the Middle Eastern Warzones, the jungles of South America and more that may spoil your experience if I were to mention them.
New items and weapons are included and there are extensive customisation options to be tinkered with such as suppressors, laser, red dot and rifle sights along with weapon attachments like grenade launchers and shotguns for secondary fire. You are kitted out with many high tech sneaking aids such as the solid eye and octocamo (which removes the need for manual camoflage changing as in snake eater)
If you own a ps3 system this is THE must have game. Sneaking has been brought to a whole new level in snake's final mission.
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